It always seemed clear, at least to many Five Nights at Freddy’s fans, that Scott Cawthon was not finished with Five Nights at Freddy’s even after stating that his fourth game would be the last in the franchise. Yet what has always been striking was the fact that while the premise of the games was that the animatronics of Bonnie, Chica, Foxy, Freddy and friends were possessed by the spirits of dead children, the animatronics themselves seemed to have personalities and history beyond just being haunted.
When you also consider how much time Scott Cawthon put into designing these animatronics and their toy selves, it isn’t really surprising that he wanted to create a new game like FNAF World.
The main indication that FNAF World was going happen was through Cawthon’s constant website updates. Cawthon’s fanbase got to watch as his page changed from a thank you tribute with all of its motley antagonists, into a shinier version of its former self replete with new additions and cartoon “Adventure” character makeovers.
It was during this transition, from horror into fantasy, that Cawthon informed his fans on Steam of his intentions to make FNAF World as a role-playing game: in which all of the animatronics, formerly nightmarish enemies, will become its player characters.
This transformation from Five Nights at Freddy’s horror into FNAF World‘s adventure is not unlike watching Disney create cartoons from the grisly nature of early folklore. Still, early Disney always had a dark and adult sensibility and with Scott Cawthon’s storytelling abilities, FNAF World will have its own intriguing story premise.
FNAF World‘s adventure begins in 2016. Seriously.