On the Twilight of Alan Moore’s Superheroes: A Thank You

This was originally going to be a series of Tweets to Leah Moore, who is awesome, but after sitting down and thinking about it a little while longer, I decided to write something a little more substantial about this.

It’s no secret to anyone who knows me that I’ve really loved many of Alan Moore’s works, both his comics writing, and his prose. There’s been a lot of talk lately about superheroes, about whether or not the superhero genre in film — as discussed at length by Martin Scorsese, and in which I touch on in what will soon be my own article on Todd Phillips’ Joker — or in the comics medium, as has been covered by Alan Moore, at length, are legitimate.

I’ve had many thoughts about the comics medium, and the superhero genre, as well as Alan Moore’s words and works. I haven’t always agreed with everything he’s said, or did, but I will never deny the fact that his writing is genius, with layers of meaning and nuance, that informed my creativity and imagination personally, and through other favourite creators that I’ve also followed.

Leah Moore, the co-creator of Albion, Wild Girl, and Conspiracy of Ravens with her collaborator and husband John Reppion, recently published her own perspective on her father Alan Moore’s views on superheroes in comics and their presence in film and pop culture, as well his recent stance on voting in the British elections against Brexit, and the turmoil of it engulfing the entire nation of England.

I don’t have much to add to her words except for the anecdotes that really stick out at me from her words. I think that experiences she has, and had, with him: about his glee in finding old superhero comics, the creased pages of well-read and loved comic books he had on hand, the geeky nature of him as he took his knowledge of the geopolitical — of complex and third dimensional world-building — and applied it to the icons and inspirations of his childhood, giving those stories his tone and his voice, and all the little moments where he would share snippets of his work with her, clever lines that he was proud of, all the winks and nudges that we saw faintly in his captions and dialogue but she got to see personally and first-hand through his genuine love of not only the comics medium and what it could potentially continue to become, but for also the superhero characters that he left employment for to pursue a financially-unsure career in comics with which to work.

And it paid off. As a creator, he took a chance and with hard work and skill he not only made a living off his art, but he thrived. He achieved a dream. He took a series of risks, and I won’t pretend to understand the full implication of what that meant for him personally, or his family beyond anything I’ve read about in George Khoury’s The Extraordinary Works of Alan Moore, and The Mindscape of Alan Moore documentary. But it cost him too.

Imagine that you are working with something you love, because you don’t see yourself doing anything else. You literally, integrally, can’t. Not forever. You work on your projects and you keep doing so, to the point where you are ill, to the point where it hurts, and you still keep going. And then, through a series of bureaucratic and legalistic convolutions, incompetence, and the greed of others you find yourself spending more time trying to survive than making the things that you want. Imagine getting blamed for plagiarizing something that you made ages before the complaint, or being told you will get your work reverted back to you only for it to never go out of print and have the company you worked for own it. Think about how you think you could have interacted with this company — or companies — and believed you came to a settlement, that you finally got this unpleasantness out of the way, and you are even thinking about adding more to the good work you did for them only for them to fuck you over further. And then, try looking back at what you once loved, that you made into a career, and being positive about it.

Of course, that is just my understanding of it and I know there are many other complexities involved in there. I’m not even saying that Alan Moore is always right, and like I said I don’t always agree with him. Superheroes, for instance, are like M. Night Shyamalan pointed out in what would become his Unbreakable film series, our modern society’s version of gods and demigods: beings of great power and different morality, but a bridge between the mortal and the immortality, between humanity and Nature, between hopes and stories. They have captivated us, these stories of heroes who do good, and terrible things, larger than life: our dreams and nightmares put into words, and panels, and dialogue balloons. It’s only the nineteenth century aesthetic of the strong man and the cape and tights have that altered the iconography, just as once auras of power around gods were symbolized by horns.

And Alan Moore knew this. He still does, even now. He explored what power would do to the psychology of an individual, and while it wasn’t always pleasant, he still kept some common decency, and the dare to dream big in many of his narratives. Unfortunately, many others looking at great comics works — like those displaying the innovation of Watchmen and Frank Miller’s The Dark Knight Returns — only saw the dark and gritty, the grimdark, and believed that edginess was all that made these stories truly great.

Julian Darius, of Sequart, called this “comics revisionism”:  this deconstruction of the superhero to display the problematic and questionable elements of the superhero dream, while also keeping their humanity, characterization, and world-building at the forefront. Moore’s work had affected the superhero comics genre, and still does: even if a lot of the works after him — both in comics and film adaptations — only superficially borrow from that legacy.

I can talk about all of this, all day, really. But there are two things that really stick me about this discussion right now. The first is something Martin Scorsese said about film, which can be applied to stories. In his New York Times opinion piece I Said Marvel Movies Aren’t Cinema, Let Me Explain, with regards to his era of film-making he states “cinema was about revelation — aesthetic, emotional and spiritual revelation. It was about characters — the complexity of people and their contradictory and sometimes paradoxical natures, the way they can hurt one another and love one another and suddenly come face to face with themselves. It was about confronting the unexpected on the screen and in the life it dramatized and interpreted, and enlarging the sense of what was possible in the art form.”

Aside from the fact that Scorsese goes on to talk about the danger of attempting to mass-manufacture a particular kind of story over and again, recycling it without innovation or introspection, his previous words are fascinating given how this is especially what Alan Moore — and some others inspired by him — actually brought to superhero characters and stories. Moore did, in fact, in the medium of comics bring spiritual revelation and contradictory, complex natures to superhero characters, and did his part to transform the medium itself by drawing into it not just continuity but a sense of literary canon — of sophistication — and a modernist voice that may well have not been there before. Seriously, Scorsese’s words above could have easily applied to moments in Watchmen, in V For Vendetta, in Promethea, and other works created by Moore. But I won’t go into them.

Instead, there is the other point I want to make. It is looking at Leah Moore’s words, about a man who liked to play with superheroes, who wanted to make meaningful stories out of them, who believed in the potential of an art-form, and in recent times claims that they are just the adolescent fantasies of nostalgic adults yearning for childhood, the tools of corrupt systems wanting to make a buck and rip-off their artist employees, and a medium that barely has any change or representation. I’m not going to debate the merits of these statements, though I disagree with the last point given how there are many forms of representation in comics now — though in DC and Marvel that’s still a give or take situation — but I just want to draw the attention that Leah Moore has brought to it: that someone who loved superheroes can’t stand them anymore, or at the very least if you go by League of Extraordinary Gentlemen: Tempest, has a wry cynicism tempered by a wistful remembrance of more idealistic days long gone.

It’s sad. I’ve had my differences with Alan Moore’s work a few times, one time especially during Extraordinary Gentlemen: Century where I stopped reading him for a while. But it was never because of indifference, or because somehow I felt I was better than him. It was because it hurt. It hurt when he came in, and changed something to be grimmer, but more real. Because it struck me in a place where I was still holding onto hope. But it never occurred to me that he must have dealt with something similar, a few times already. This creator, who wove together entire worlds, who interviews almost self-derisively seemed to channel Frederic Wertham’s views on comics superheroes when looking back on his work, was saying something about these stories, and his art.

And I can’t help but wonder, like Leah Moore, if it would have been different if he had been treated better during his time writing in the industry. If we would have seen a Minutemen of his own creation, or more. But at the same time, these terrible experiences did get him to create other works. I love his Providence series, for instance, and I still want to get back into reading Jerusalem.

I guess I am getting older as well. I faced my Century a few times. I never got as far as Alan Moore did in my own creative work, and I don’t think at this point I ever will. In the end, I’m just glad. I’m glad I got to be some small part of his creation, like so many others, in just reading his work: in just interacting with it even in this tiny way. I’m also glad he is making his own works in other media now, such as his films. And when I came back to him, when he created that limited run in Crossed +100 and then Providence, it was like coming home to that older intellectual friend you don’t always agree with, but you feel enriched by spending that time together. And I never forget that it was his work, and those works that he informed, that got me back into comics to begin with: that saved me from completely dismissing them as juvenalia and relics of an immature childhood. Comics are so much more that. And I have creators like Alan Moore to thank for it.

All I can do now is keep following my own dreams, and the old stories, wherever they are go. After all, as a blue, naked man once said to the world’s most intelligent, if not wise, man in another time, another life. “Nothing ever ends.”

A Review Of My So-Called Secret Identity Volume One

It’s been a few months since My So-Called Secret Identity‘s Kickstarter got funded and while the shipping of the physical Volume One has been delayed, backers have already received their digital copy. Now having my own copy and finally getting to read Issue #5 that resolves the story arc’s cliffhanger, I am going to review My So-Called Secret Identity.

My So-Called Secret Identity, a comic written by Will Brooker and drawn by Sarah Zaidan and Susan Shore,  is a story that requires some attention to detail. It utilizes the aesthetics and tropes of the superhero genre and even possesses some characters that, on the surface, appear to be DC comics analogues.

The comic’s storyline takes place in Gloria City, perhaps an alternate version of New York City, where the Major and the seemingly super-powered Fleet fight to maintain order and security, while the black-garbed Urbanite and his side-kick Misper combat the twisted designs of Carnival. Meanwhile the feline Sekhmet steals items and Doll’s Eyes preys upon the hapless citizens of Gloria: leaving her signature flora calling cards.

But, as the protagonist Cat Abigail Daniels observes, it is all a front: all part of “the theater.”

Cat's Trauma MSCSI

The Major, who is also the Mayor of Gloria City — seemingly a combination of Superman and Captain America — maintains his power by fighting against the chaos of villainy with empty political slogans and promises. Urbanite is more extreme in some ways. As a parody of Batman’s vigilante justice, he terrorizes both citizens and criminals alike with contradictory rhetoric and ham-fisted violence: never understanding or never wanting to understand that he is just a tool in maintaining the political status quo set in Gloria between the Major and Carnival: the latter of whom seeming to be a wannabe worn-down Joker game show host. Kyla Flyte is a stereotypical blonde, beautiful, and sparkling superhero who seems to spend more time preening, conducting family business, and signing photographs than doing anything to help anyone.

And what’s truly awful is that in the midst of all the combat these heroes, villains, and anti-heroes it’s innocent civilians and properties that truly get caught in the crossfire. In the world that Will Brooker sets up for us, it seems as though both super-heroism and villainy are past times that belong to the rich and popular while very few ever care about the lives of those who they ruin in their play.

Of course, even this layer of “the theater” is not what it seems. Certainly it would be all too easy for Brooker to follow the examples of Alan Moore’s Watchmen and Garth Ennis’ The Boys: in showing us how superheroes would realistically not work.

Enter Cat.

My So-Called Secret Identity Cat

Through Cat, a young literature and philosophy student who is tired of watching her city suffer, we see the fulfilment and promise of a different perspective. This is a woman who values her friendships, who calls people on their bullshit but who is perfectly capable of seeing the good and forgiving the bad. She isn’t particularly athletic, or rich, or possess any superhuman capabilities. But as Brooker and his team like to state:

Smart is a superpower.

It isn’t so much that Cat even has an eidetic memory. She actually does have to use memory aids to help her piece together names, events, backgrounds, and places in order to attempt to solve a crime. Even though it’s derived from the profiling that her policeman father might have passed on, along with the art of scrap-booking, Cat creates mnemonic devices known as MindMaps: collages that help her process information and reflect how her mind makes connections. Did I also mention that Cat is an excellent multitasker and can solve some problems as she is processing others?

My So-Called Secret Identity Mind Map

Cat has also faced discrimination because she is a young woman and she is, in her own words, “Goddamned smart.” She has been mistaken for being a secretary, an academic cheater, and “just a young girl.” Just a girl. It’s at this point that she decides to enter “the theater” and definitely shake some things up.

Book One of My So-Called Secret Identity is divided into five parts. The first part, or issue, sets the scene of present-day Gloria City and Cat attempting to navigate through it. We get introduced to her friends and some of the main heroes. In Issue #2 “Love Lives!” Cat examines the “open secrets” of secret identities, gets a costume made for her by her friends Kit and Kat, encounters the brutality and cluelessness of Urbanite and infiltrates the latter’s mansion while in Issue #3 “Nine Lives!” Cat tries to talk to Sekhmet and by Issue #4 she, unfortunately, encounters the “Big Bad” Carnival. Finally, in Issue #5 “Second Life!” Cat deals with the aftermath of her decisions and sees a multitude of possibilities.

There were so many ways that Brooker could have taken this story: so many tropes into which it might have accidentally fallen. The setting keeps you on your toes. It makes you read and observe closely. If you are good enough, you can actually find “Easter eggs” and predict some revelations in the story. Also, if you are a veteran comics reader you might recognize not only the obvious heroes and villains, but also some of the influences behind Cat and her friends. The fact is, like Alan Moore and what he did with his Charlton Comics analogues in Watchmen, Brooker has some DC analogues as well: and like Moore’s, his become their own people while — unlike Moore — they deal with issues in an entirely different way.

For instance, just as Cat was a Barbara Gordon analogue she confronts her own casual mistreatment as a woman in a patriarchal society over-focusing on class by entering into “the theater” on her terms: to actually create change as opposed to feeding into the system. Her entrance into “the theater” is a dangerous one: and not just because of the very real threat of physical harm. Certainly, the hearkening back to Gail Simone’s Women In Refrigerators trope — of the death and crippling of female characters as targeted loved ones triggering the plot in general — is all too present: and it is more of a danger that Brooker himself, as the writer of this series, luckily manages to avoid on at least two counts. He does mention it being a very real possibility in the comics universe of Gloria City.

Also, it’s usually unfortunate to be a side-kick in this world as well.

Dahlia Talks to Cat MSCSI

But there are two other factors to consider as well. First, the trope of gaslighting. On at least one occasion Urbanite threatens to “silence” Cat and Enrique even warns her that Urbanite would put her in Bedlam, that world’s Arkham Asylum, just to be rid of her. Not only does Brooker deal with the concept of women’s freedom being curtailed by the symbol of an authoritarian regime, but in putting Cat in a mental institution he is labelling her behaviour — her need as a woman and as  human being to help others — as “crazy” and it has the potential to make her question herself. Certainly, much to my disappointment with regards to good villainy and relief on Cat’s behalf, it is a good thing that Carnival didn’t see the uses of gaslighting: as that may be Cat’s few potential weaknesses.

Hopefully we will not see a villain named Gaslight in the near-future: though hopefully Cat should have a good support base at this point to deal with that and keep her from going at this alone.

Of course, there is the other problem: of perpetuating the system. Cat is attempting to play in the same “theater” as all those other heroes. Certainly her falling into the Refrigerator could be part of maintaining this flawed system of control and death, but celebrity status — the bane of all the heroes and villains involved — could be the subversive force that might undermine Cat’s own resolve in a different way. Just look at Kyla Flyte for instance, or even Connie Carmichael — Sekhmet — to a somewhat lesser extent. In a way this is also Brooker’s challenge as well as Cat’s: to make sure she doesn’t become merely a symbol, a rebellious force co-opted into another old guard, or a seemingly “exoticized” element that only props up the system.

Additional Text: Kat Poole and Tracey Ramsden
Additional Text: Kat Poole and Tracey Ramsden

However, at the moment Cat seems to bring something else into all of this: namely the Do It Yourself indie attitudes, with some influence of geek cosplaying love, of creating your own costumes and trading favours — interacting through a gift economy associated by some scholars with female fandom — with friends to support herself. Perhaps this will catch on in later Books and, certainly, even Issue #5 mentions that there are already lower income heroes. Maybe this will be an impetus for change.

This same subversive mentality is used to examine other issues in My So-Called Secret Identity as well. For instance, we see that even Cat cannot speak for all experiences: and she is honest about this. Her look at the racism that Connie Carmichael has to deal with as a person of colour in addition to being a woman potentially in contention with other women — that motivated her in a large to become Sekhmet — is very intersectional and it shows that even though she might be aware of it, she even knows it is outside of her personal experience.

Cat Meets Sekhmet MSCSI

There is also the fact that The Major and Urbanite, as well as Carnival are two sides of the same coin. The Major and Urbanite police the citizens of Gloria City into accepting their patriarchal rule, even if they do have good intentions. Urbanite himself violates Cat’s personal space, rough-handles her and threatens her even while downplaying her concerns and actions:  making her vulnerable to the violent misogyny of Carnival. And somehow, it’s even worse that someone like Urbanite believes — or wants to believe — that he is doing the right thing. You have here an authoritative system that punishes but also perpetuates with violence. When what happens to Cat seems to become public, this might force the citizens of Gloria to truly look at this issue and I wonder if this will indeed play a role in the next Book.

My So-Called Secret Identity attempts to place homosexuality as part of a norm in this world — through perhaps Kit and Kay’s relationship — and even seems to have an alternate version of Cat who is transgender. Dahlia Forrester, who is actually a superhero in hiding named Ultra Violet and an analogue of Black Orchid, even tells Cat that she tried to “pass” and it only perpetuated the system. I like that there is a Black Orchid analogue: as Neil Gaiman’s iteration of her deconstructed superhero expectations of violence in a very clever and meaningful way.

And Will Brooker manages to combine all of these elements with the premise of a world that had superheroes since 1945: not unlike the superhero comics history timeline of our world. I do wonder, though, if it might not have happened as early as 1938.

My So-Called Secret Identity Issue 4 Part Four

Quips aside, I do think that some sequences were fast-forwarded a little too quickly. I would have liked to see the evolution of Cat’s relationship with her friends and perhaps more about the world. Certainly, I would have liked to see an actual conversation between Connie and Cat take place during Issue # 5: because obviously they came to some kind of agreement after Cat’s horrific experience. But this one criticism is minor considering how all five issues of Book One fit incredibly well together.

I especially like how Will Brooker presented the alternate timelines in Issue #5, how he so casually introduces real superpower into the world without being as blatant as making a Superman or a Doctor Manhattan (the Deleted Scene included in the Book, however, would have revealed this aspect earlier on through more than just talk and it’s just as well it got excised), and how, despite the fact that I strongly suspect Carnival did more to Cat than leave that scar on her face, he didn’t give into the spectacle of violence or turn her into another Oracle while, at the same time, Brooker narrowly escapes making Cat a Mary Sue for which little bad can occur: exposing her to the realities of her world and its physical and emotional consequences. He lets her play out the role she sought and, upon risk of making light of went through which is not my intention, Cat wears her scar and her newer costume well.

There are some questions I’m left with however. Is Cat’s father still alive at the end or was it just part of a mess of truths and hallucinations? What happened between them seven years ago? How did Enrique initially join Urbanite? And is there importance to the Wallace Twins newspaper clipping in this entire story?

I really want to find out what happens next and, perhaps if I further train my superpower, I might be able to get more details from the comics issues that I have. Be on the look out for My So-Called Secret Identity, my friends. It is clever, poignant, it has some subtle social commentary intermixed with a fascinating plot, and it’s like looking at old friends in an entirely new way. Some of them might be a little more uncomfortable to be around, or more pitiable, in other cases a whole lot more bad-ass.

And some, in another persona, another guise, may well finally get to be themselves.

Cat Masked MSCSI

Representation: A Demand and A Not-So Secret Identity

On June 15, just a few days ago as of this article, the Kickstarter campaign for Will Brooker’s comics series My So-Called Identity was successfully funded at 10,306 pounds: well over its original goal of 8,500. Just a day after GeekPr0n’s exclusive interview with Dr. Brooker, it was announced that Cameron Stewart, Brenden Fletcher, and the artist Babs Tarr would be re-innovating Batgirl: revising her as a young college student living among peers her own age and creating a more pragmatic and customized costume. It is only fitting that the origins for Will Brooker’s own work, and its protagonist Cat, were based off of a similar re-imagining and hypothetical pitch for Batgirl: complete with an element of fashion and a focus on intelligent female superheroes in comics.

Additional Text: Kat Poole and Tracey Ramsden

And not even a few days ago, we found out that Thor is now going to be a woman.

In such a relatively short period of time, we are seeing examples of a potentially great development in the comics industry: and we have ourselves — as fans — to thank for it. Heidi MacDonald says as much in her article The secret of comics history that people on the internet don’t want you to know! She explains that while a majority of female comics readers existed before in the 1950s and 60s, this changed in the 70s and particularly 80s as male fans — who primarily focused on the superhero genre — took over direct distribution of comics from the newspaper stands.

Yet slowly, over time, through the demands of a vocal fan readership this trend may be changing. It’s true that there are fans that think it is all “a gimmick”: particularly with regards to Batgirl and Thor. After all, the comics industry generally makes decisions to make more money for itself. Yet it is considerable that not even a few months ago, the main contention discussed between Paul Dini and Kevin Smith on Smodcast was that the comics industry focused solely on perpetuating a “boys market” in order to make toys and continue their “sure thing” of a profit: at the price of female characters and more diverse story lines.

So, clearly, there is an audience and a demand for characters that can be related to by female fans: one picked up on, to some extent, by DC and Marvel. Perhaps now is a changing spirit of the times. And while this is a trend that might well be reversed — certainly there has been a female Thor beforehand, and Barbara Gordon has undergone a few revisions in her own time — I would like to remain cautiously optimistic. We are, by no means, at the stage where women in superhero comics are fully represented as three-dimensional characters but, perhaps, these recent developments can function as symbols — as the stepping stones — in telling sophisticated stories and introducing differing perspectives through familiar forms and faces.

After all, it’s only smart… and smart is a superpower!