The Greatest Mystery of All

Dedicated to Toby Fox’s Undertale. This is the sequel to Opposite of a DogWarning: there be Spoilers here. Reader’s discretion is advised. 

Even now, you are not entirely sure why you did it. After you welcomed the human and the others inside of you, you’ve seen all the alternate realities. Sometimes you died. Other times you made friends with the human and they left. In a few more timelines you got to even fight the sun with them. But now you know that these different places and times are all the same: in you.

They remind you of the tangled three-dimensional model pasta experiment that once stuck inside your rib cage.

“eh.” your brother says as he reaches towards the human’s floating Soul. “just how much can i still afford to care.”

Your gloved hand closes over the red heart first. “LAZY BONES. YOU’LL FIND  THAT, WITH PRACTICE, MY DEAR BROTHER,  YOUR CAPACITY TO CARE WILL ONLY INCREASE TEN-FOLD.” 

Sans’ eye-sockets widen. “pap … what are you … no …”

“NYEH HEH HEHHH …” You tell Sans and the Soul of the Human in your hands. “DON’T WORRY. I, THE GREAT PAPYRUS, SHALL SAVE THE DAY.”

Papyrus Enthusiastic

Poor Sans is distressed. The human has come back and fallen down. They wanted Sans to help them, but you know better. Sans has, dare you think it to yourself, worked himself to the bone … (wowie, puns still make you wince even after everything) so far. It is a good thing you got sick of him missing a spaghetti dinner again and couldn’t find him at Grillby’s. It’s also fortunate that you can smell the scent of his magic and that he wasn’t far away from Lesser Dog’s old sentry point: a place you’ve made a point of still patrolling just in case any new humans came through … or the old one, your friend and former date, returned.

The Soul in your hands quivers, as though trying to get away from you. But you understand. This is a scary mission from what you’ve heard: one to save the timelines and Monsterkind. To save the human. But you can do it. 

*You shouldn’t have done it, Papyrus.

It’s your friend’s voice. Even as you sail through the rainbow-coloured wave of infinity to your next destination (you are in no hurry, as you really don’t feel like rushing infinity: it will do its job anyway), they still sound old and sad.

You’ve tried. One of the first things you did when you rescued their Soul was take the two of you, or yourself, for a Nice Cream: just to cheer you up.

“NONSENSE, HUMAN.” You tell them cheerfully. “I COULDN’T ABANDON MY BROTHER AND MY FRIEND IN NEED. YOU KNOW THAT. I HAVE A REPUTATION TO UPHOLD.”

*Papyrus … you took an awful risk. After everything I did … I didn’t want …

“bro.” Sans’ eye is actually glowing blue now. “don’t … don’t do this …”

“NO SANS. YOU AND THE HUMAN SHOULD’VE INVITED ME TO THIS SECRET SAVE THE WORLD MEETING. ESPECIALLY SINCE THE HUMAN’S FALLEN DOWN. I CAN HELP YOU. I’M GOING TO HELP YOU.”

“no …” Sans reaches for you. In retrospect you wonder why he didn’t just use his pranking abilities in space and time to just take the human’s Soul from you, but really, he was probably too shocked by your daring and deductive reasoning to even think about doing something so cheap and unfair. 

“AND THEY’RE COLD.” You say, feeling the Soul shivering violently in your hands, as though trying to get away from you. “DON’T WORRY, HUMAN.” You say as tenderly as you can. “YOU WILL BE WARM IN MY RIB CAGE UNTIL WE GET THIS ALL SORTED OUT.”

“PAPYRUS! NO …”

But it’s too late. You eased the trembling heart between your ribs. You recall hoping that it doesn’t fall out of them like all of your pasta. 

Undertale Heart

That is when it happens. You’ve never really felt the cold before, what with being a skeleton and all. But suddenly … you can feel it. At the same time you feel a raging warmth inside of your rib cage that makes you aware of the cold, but utterly immune to it. Something is beating, not unpleasantly, in your skull. Sans is in front of you still, but you can now see an afterimage. It’s white and shining. You blink and memories and thoughts that aren’t your own, and are, fill the deep cavern of your brain. 

Textures, colours, sounds, and sensations fill your bones. You recall something spoken not too long ago.

“WOWIE, HUMAN.” You tell them, drawing on the vast reservoir of culinary knowledge now at your disposal. “WE REALLY DON’T TASTE LIKE KETCHUP.” 

*Papyrus. Please. It’s not too late. Just put me down … and give me to Sans.

Sans is looking at you, at the two of you, in shock. “kid …” He looks at you and the human’s body on the ground. You realize, belatedly, that the human just spoke through your mouth. That’s ok. It’s only fair since you are roomies now. “pap. listen to the human. you … you don’t know what this power will do to you. i … i can take it from here.”

He is afraid. And you realize he is afraid for you. 

“SANS …” you say, and your voice sounds simultaneously large and quiet. “DO YOU … KNOW WHAT THIS FEELS LIKE?”

“pap … c’mon, bro.” Sans is pleading now, tears coming out of his eye-sockets. 

You go up to him and lean down. You put a hand on his face and wipe the tears away. “I CAN … FEEL YOUR TEARS, BROTHER. FEAR, HORROR, SORROW, REGRET, EXHAUSTION, DARKNESS, AND LIGHT … HUMAN?” You ask the presence, feeling awe, now inside of you, “IS THIS WHAT YOU FEEL ALL THE TIME? IS THIS WHAT YOU SEE?”

There is a pause. *Papyrus, this is what we … both see. I’ve never done this before, not in this timeline but I can see so many others now … No, Papyrus. Let me go. Please. I can’t do this to you. Not you. Of all people, not you. 

You realize it now. “YOU DON’T THINK I CAN HELP YOU.”

“bro, it’s not like that. this is … too dangerous.”

“NO.” You look at Sans and the human’s body on the ground and you understand. “YOU’VE BEEN PROTECTING ME. BOTH OF YOU. BUT, DON’T YOU UNDERSTAND?” You grin at them. “I AM THE GREAT PAPYRUS! IT IS MY JOB, MY DUTY AS A PROSPECTIVE MEMBER OF THE ROYAL GUARD TO FIND A HUMAN AND TO SAVE ALL OF MONSTERKIND! I FOUND YOU HUMAN. AND AS PART OF MONSTERKIND I NEED TO PROTECT YOU, SANS!”

“… bro.” Sans is openly weeping now. “please. i can’t lose you. not again. not like this.”

There are many rifts in the rainbow coloured expanse that you ride: opening to more strands of reality than there are strings of angel-hair pasta. You now understand that this is similar to how Sans would take his short-cuts, the lazy bones. It’s also close to how he was able to view different timelines.

But you also understand, with some sadness, just what he has been going through. There is a difference though.

“HUMAN,” you tell them, “HEROISM IS A RISKY BUSINESS. BUT WE HAVE SAVES AND LOADS. IT REALLY SAVED MY BATTLE BODY THE LAST TIME.”

*Papyrus, you really shouldn’t have put your costume in a washer with our Soul power. 

‘NYEH HEH HEHEHHH!” You pat the human, or really just yourself on the back. “BUT LOOK AT HOW IT TURNED OUT THE SEVENTIETH TIME. THE HUMANS IN THAT PARADE ON THE SURFACE REALLY LIKED HOW IT TURNED OUT.”

The human sighs. *We agreed to use that power to just make your scarf … match your eyes. Even the others thought the … The human sighs again. *The Rainbow Shell Battle Body was a little too … derivative. 

“BUT WE NEED TO ANNOUNCE OUR INTENTIONS LOUDLY. THAT IS WHAT A TRUE HERO SHOULD DO. BESIDES, WE CAN ALWAYS RESET –”

*Papyrus …

“YES YES I KNOW.” You shake your head. “LOADS AND SAVES ARE FINE. RESETTING IS BAD. TRUE RESETTING IS EVEN WORSE.” You sigh, suddenly a little melancholy. “IF MY BROTHER COULD ONLY SEE THIS, HUMAN. I MEAN, HE CAN. BUT I KNOW JUST HOW MUCH HE LOOKED FOR THIS POWER. IT’S AS EASY AS JUMPING THROUGH UNDYNE’S GLASS PLATE WINDOW TO USE THE WASHROOM. IT COULD HAVE SAVED HIM SO MUCH PAIN …”

*Trust me, Papyrus. It would have only caused him more, in the long run …

“OH LOOK AT WHAT YOU’VE DONE, HUMAN. YOU’RE CAUSING ANOTHER NARRATIVE FLASHBACK –”

“IF THIS POWER IS SO DANGEROUS, AS YOU SAY BROTHER.” You confront Sans, with your hands on your hips just so he knows you mean business now. “THEN WHY IS IT OK FOR YOU TO HAVE IT? AND YOU TOO HUMAN, WHY IS IT OK FOR SANS TO HAVE IT?”

They tell him that Sans has had experience with Resets and other Timelines. They tell you that you have a different duty and destiny. But you know that, what they’re really saying, what even Undyne had been thinking with all of your private training, is that they see you as just too … innocent. 

But this is the point where you need to tell them what is what. 

“SANS. YOU HAVE 1 HP.”

“pap …”

“1 HP. 1 DEFENSE. 1 ATTACK. SANS, HUMAN, I CAN SEE THE TIMELINES A LITTLE MORE NOW. UNDYNE HAD DETERMINATION. ALL THOSE OTHERS. THEY MELTED. AND YOU HAVEN’T EVEN BEEN TRAINING. REALLY, IT SHOULD BE HIS MAJESTY AND MAYBE HIS … CLONE? HUH, THAT’S NEW. AS BOSS MONSTERS THEY MIGHT BE ABLE TO HANDLE THIS. BUT I CAN’T RISK THE ROYAL FAMILY, OR YOU.”

“pap. listen to me.  t h i s  i s  n o t  a  g a m e.” 

“D O N  ‘  T   Y O U   T H I N K   I   K N OW  T H A T ?” 

“stop it bro.”

“NOW YOU KNOW HOW I FEEL WHEN YOU MAKE YOUR PUNS.”

For the first time this entire evening, Sans actually smiles a bit. You smile too. 

“THERE. THAT’S THE FIRST REAL SMILE I’VE SEEN YOU HAVE IN A WHILE BROTHER.”

“pap … even with all that power. you’re still the same skele-ton of a brother.”

“SANS!” You scream at his bad pun and a nearby mountain threatens to explode from the power you just unwittingly unleashed. “OH. OH I SEE WHAT YOU MEAN ABOUT THE POWER.” You put your hands on his shoulders. “BROTHER, I SEE NOW HOW YOU’VE PROTECTED ME. BUT JUST FOR ONCE, JUST IN THIS RUN, LET ME BE THE ONE TO TAKE CARE OF YOU.”

“bro …” The two of you hug. Even without the power of the Soul, you know that you’ve won this argument. The only other issue now will be to talk to the human, and then His Majesty. But one thing bothers you. 

“SANS. AM I … REALLY THE SAME NOW?”

“well …” Sans looks away from you.

“SANS!”

“all right all right already.” He stares you with an expressionless look on his face. “pap.” He reaches up to put his hands on both sides of your ribs. “your eyes.”

“YES BROTHER?”

“they look … like alphys’ rainbow brite …”

You feel a powerful sensation course through your chest. It doesn’t take you long to realize it is complete and total joy. ‘THAT’S SO … BEAUTIFUL.”

“it’s a nice look on you, bro.” Sans looks at your chest. “hey, kid. i know you’re in there. please … take care of the big lug here for me. stay Determined, for him.” You don’t miss his eye-sockets turning dark. “or else.” 

“SANS THERE IS NO NEED FOR …”

*I understand Sans. I-I’m so sorry …

“forget about it.” Sans waves it off, the lights back in his eyes. “you believe in me, kid. and i believe in my bro. time i put my money where my mouth is, stuff it in my ribs, and let him be a hero.” He hugs you, the both of you, again. “and pap. take care of the kid too. they’re good people.” 

“I PROMISE SANS.”

“and … don’t turn the world into spaghetti …”

“OF COURSE I WON’T.” You say as you dash to a short-cut. “AFTER ALL, IT ALREADY IS, SANS. IT ALREADY IS …”

The flashbacks are almost done now. Well, that’s not true. Ever since you walked into the Palace and asked a flabbergasted Mr. Dremurr for the location of the other six human Souls over a nice cup of Golden Flower Tea, you can see the flashbacks and the code still being written as you continue on your journey as a unified being affecting multiple universes.

The first thing you did after getting a human Soul was bury the human’s body. The human told you not to: that you both have great work to do, but you know you have time. They told you that it is just a shell and that once you’ve finished your Quest, it won’t matter anymore as this timeline will be negated anyway. But you did it in any case. You told them to do it.

You control your body fifty-fifty, or whatever number since then after the funeral and getting your six other human Soul friends on board the Papyrus Express (you promised the human never to use that terminology again in reference to your unique situation and arrangement). You made the hole and encouraged the human to take their body and place it down. They looked so old and fragile. Tears coursed down your face, though the human claims they were only yours.

Maybe it was your imagination, but you can feel some of their guilt and regret lighten a bit. Sans was also helpful. He even placed one of his favourite whoopie cushions into the hole to keep the human’s body company.

You read the notebook that the human left Sans, but you realized you knew most of this stuff anyway. Then you said your farewells to everyone else. Then your hellos to new friends and places. Then you said farewells and more hellos. You even met Fun Values and took care of Gaster (you still have no idea why no one can generally remember him, his name isn’t that hard). And now, you have a plan. It’s something even the human doesn’t know about. Yet.

Papyrus Devious

*Some of the others don’t understand. The human tells you. *We had already traveled to the time of the War. We explored the days before that. We even came to the very beginning of Asgore and Toriel’s reign Underground. At any point, we could have changed it. We could have destroyed the Barrier, or made sure it never existed to begin with. 

“AND WHAT DO YOU THINK, HUMAN?”

You hear a pause. And it is a sound. Even before the power of the Seven Souls, you’ve always known that silence has a sound of its own. It actually sounds like thinking: which is exactly what the human is doing inside of you before they respond.

Undertale War

*I think that disrupting history might complicate matters. It could endanger whether or not some of you even exist, or possibly make it worse in the process. And … some of you are so … angry. There is another moment of loud thinking. *And rightfully so. We imprisoned you down there and letting you out so quickly, after all that, without explanation, would be too dangerous for both humans and Monsters. Good intentions, don’t always go to good places, Papyrus. 

“NO HUMAN.” You tell them. “THAT KIND OF CYNICISM IS A BAD ATTITUDE TO HAVE. GOOD INTENTIONS ARE, WELL, GOOD. BUT I THINK THAT YOU NEED TO HAVE SOME GOOD ACTIONS TO GO WITH THEM, YOU KNOW? LIKE A FINE RED JAM WITH SPAGHETTI.”

*It’s good to know godlike power hasn’t changed your lack of taste buds, the human’s voice can’t help but chuckle, for which you are glad.

“ALL RIGHT. LET ME EXPLAIN IT ANOTHER WAY.” You tell them, you tell all of them. “I TEND TO THINK OF EVERYTHING IN TERMS OF PASTA … AND PUZZLES.”

*We couldn’t have guessed.

“WELL YOU WERE PREOCCUPIED IN EVERY TIMELINE WE MET, SO YOU ARE FORGIVEN HUMAN. NO. JUST AS I HAVE ALWAYS ENDEAVOURED TO CREATE THE GREATEST OF CULINARY FEATS OF PASTA, SO TOO HAVE WE SOUGHT TO MAKE THE MOST CHALLENGING OF PUZZLES. IT IS OUR KIND’S TRADITION. PUZZLES PROTECT US, BUT THEY ALSO CHALLENGE US. THEY MAKE US TRAIN, AND THINK, AND GROW. AFTER ALL WE, BY NATURE, ARE THE ULTIMATE GAMERS!” You chuckle. “YOU SEE, HUMAN, THERE IS NOTHING FUN OR REWARDING ABOUT HAVING AN ANSWER HANDED TO YOU. PUZZLES CAN BE TOUGH, MUCH LIKE PASTA, BUT WHEN YOU GET TO THE SOFT CORE OF IT ON YOUR OWN MERIT, THAT IS WHERE THE REAL JOY LIES. BUT I, THE GREAT PAPYRUS, SEEK TO DO SOMETHING … DIFFERENT NOW.”

The human’s presence is slow and hesitant. *Does this have to do with the surprise that you’re planning, Papyrus.

“NYEH HEH HEHHH … HUMAN, YOU ARE MOST ASTUTE!” You have gained enough power and discipline, along with promises of personal privacy and common decency from the other Souls to pick up their soul-socks without having to write too many mental notes that you can keep some element of surprise in play for them. It’s more entertaining than being stuck in glass jars for years on end watching dust, or bashing your head against a temporal paradox one too many times.

“YOU HAVE ALWAYS BEEN EXCELLENT AT FOILING THE MOST DIABOLICAL OF MY PUZZLES, HUMAN. LET’S SEE IF YOU CAN SOLVE THIS ONE, THIS GREATEST MOST WORTHY MYSTERY, BEFORE I DO.”

Papyrus Foiled Again.

*Papyrus. We should really do what we set out to. We don’t know how … long your body will …

Before it turns into a mass of ooze. You were already aware of that. As you’ve already stated in your internal monologues beforehand, it seemed most likely that only Boss Monsters or Vessels like your lost flower friend could safely hold this much power before liquidating like one of Sans’ failed quiches. You don’t like to think about Undyne in so many of the timelines who, on her own merit, managed to find Determination: or the poor people that Alphys tried to help out.

“WE HAVE BEEN GOOD SO FAR. EVEN UNDYNE, AT HER WORST, LASTED A CONSIDERABLE AMOUNT OF TIME. AND THAT WAS WITHOUT A HUMAN SOUL. I HAVE ALL SEVEN OF YOU NOW. AND I FEEL … GREAT. AS IS MY NAME OF COURSE. BESIDES, THIS IS GOING TO BE OUR LAST STOP.”

*Papyrus, I made a promise to Sans. I won’t let you sacrifice yourself.

“AND I MADE A PROMISE TO SANS TOO, HUMAN. AND TO YOU.” You say. There is that loud quiet again inside of your merged Souls as you come to the closest rift: the one that you’ve been looking for. You marvel at this, one of your last journeys. Sans’ short-cuts are generally good, but limited to specific spaces and times and storage spaces for sleeping Gaster Blasters (while you only used them in the past to store your bones) whereas the Human’s Resets are linear in experience. Together, your journeys are winding and tangential. You make a good team. ‘AND HERE WE ARE. NEXT STOP FOR THE PAPYRUS EXPR –”

The collective groaning of your co-travelers is cut off by the sudden appearance of your current destination. It’s familiar to you, even though they aren’t necessarily your memories.

You are in the Underground again. Vast, ancient rumbling pillars surround you. You look up and see the hole of the mountain where humans can enter, but never leave. Somehow, though you don’t have lungs, you can feel the rest of your passengers holding their collective breaths: especially the human that was your first friend.

Where golden flowers should be growing are, instead, patches of hearty grass and dried dirt. Someone is lying on the ground.

Chara Has Fallen

They are wearing a green stripped sweater. Somehow, you know you have time before anyone else finds them.

Suddenly, one of your bones flies out from the short cut space where you keep them between training and duels. It’s your largest bone. Somehow the multi-coloured glow surrounding it is far less friendly than usual. The human lying on the ground looks up at you. They have paler skin and rosy cheeks. Long bangs of brown hair are plastered to their smudged face.

It’s like looking into a mirror, but it’s not you that’s looking — filled with rage and grief — and preparing to release your Special Attack.

“HUMAN.” You tell them. “PLEASE DESIST.”

Your human friend, controlling your Attack, does nothing. They aren’t listening. The human child opens their mouth. They scramble back, trying to find something: anything to defend themselves. But when all they find is dirt and grass, they lower their head. Then they look up at you again.

“Huh.” They say. Their eyes are distant and cold. “I didn’t know they had rainbow demons in hell.”

You don’t move. Neither does your Attack. But you find that you can still speak. “I AM AFRAID THAT YOU ARE NOT DECEASED. YOU ARE VERY MUCH ALIVE.”

*Not if I have anything to say about it!

“HUMAN, THAT’S ENOUGH.”

The human child in front of you looks up with some puzzlement. “What is …” They look up at the hovering bone. Then their face becomes expressionless again. “I see.”

You feel the other Souls wriggling inside of you. You realize that they are trying to stop your friend. But your friend was always so Determined. And now they are angry. They are screaming at them. At the child. At you in particular.

*Papyrus. Let me end this now. 

You shake your head. “NO HUMAN.”

*Papyrus. All of you. This is their fault. You are all here because of them. Let me kill them.

You shake your head again. Meanwhile, the child in front of you laughs. It is a cold, mirthless, dead sound. Even with the Seven Souls inside of you, even knowing how helpless they are, you can’t help but be disturbed by that sound.

“So that’s how it is.” The child says. “Well, I was going to do it anyway. Go on, Monster.”

*Let me kill them. They barely have enough LOVE yet. Hardly any EXP. If I kill them, I can end this. 

“HUMAN …”  You love the human, but you are not pleased with this development, even if if you should have expected it. This is their last chance.

“This world is cruel and vicious.” The child says. “It’s meaningless. I knew it was going to get me one day.”

*They made me kill Shyren while she sang. They made me kill my Mother after she made me pie. The Snowman kept screaming as they took him apart … as they laughed. And everyone … And Sans and … you. I’ll never forgive them. I’ll never …

The child sighs, as though bored of their incoming death. “It’s kill or be killed.”

That does it. “HUMAN, I AM DISAPPOINTED IN YOU. YOU ARE DOING EXACTLY TO ME WHAT THIS CHILD HERE DID TO ASRIEL.”

Suddenly, there is a surge of horror inside of you and your bone disappears.

*Oh … oh god. Papyrus I’m … oh no. It’s … it’s me.

“IT’S ALL RIGHT HUMAN.” You tell them, relaxing again, sending out some calming vibes to your friend inside of you. “DESPITE EVERYTHING, IT’S YOU.”

You urge the other Souls to comfort your friend as you turn your attention back to the child in front of you. They are completely still. If you didn’t know any better they might as well have been carved from the rock around you. You’ve chosen your words carefully. You are, after all now, a skeleton of great elocution.

“I AM THE GREAT PAPYRUS.” You tell them, towering over them. “I AM AFRAID THAT YOU WON’T REMEMBER ME BY THE TIME WE ARE DONE HERE. A LONG TIME AGO, YEARS FROM NOW, IN ANOTHER PLACE, IN ANOTHER LIFETIME, WHEN YOU BECAME SOMEONE ELSE, MY BROTHER ASKED YOU A QUESTION.

“DO YOU THINK EVEN THE WORST PERSON CAN CHANGE?”

The child stares up at you: completely and utterly dumbfounded. “What …”

You sigh and begin to pace, moving your hands around in a way reminiscent of Gaster. “THE HUMAN INSIDE OF ME TOLD ME ABOUT THE IMPLICATIONS OF LIFE AND IN PARTICULAR TIME TRAVEL. I ACTUALLY COMPARED IT TO PASTA AND PUZZLES. BUT MAYBE WHAT WE ARE REALLY DEALING WITH HERE, IS COOKING.

“YOU SEE, IF I DEALT WITH THIS THE WAY THE HUMAN WANTED TO, IT’D BE LIKE MY SPECIAL LESSONS WITH UNDYNE: MESSY, DESTRUCTIVE, AND ONLY FIRE WOULD LIVE HERE. UNDYNE IS A GREAT TEACHER, BUT THE STUDENT MUST EVENTUALLY SURPASS THE MASTER.

“BUT SPAGHETTI, YOU SEE, HAS TO BE AGED IN AN OAKEN CASKET. YOU HAVE TO TAKE TIME AND EXPERIMENT WITH IT. YOU HAVE TO BE PATIENT.  YOU HAVE TO, IN THE WORDS OF MY BROTHER, SHOW IT LOVE INSTEAD OF LOVE. YOU ARE IN LUCK. MY BROTHER. HE LIKES JOKES. BUT ME. I LOVE RIDDLES.”

“AND THIS IS WHERE I NEED YOUR HELP.”

The human gets to their feet. You wait until they get themselves composed. Those dead eyes flicker with something you’ve not seen before: a shimmer of uncertainty.

“YOU SEE, I PROMISED MY FRIEND HERE.” You point to your chest where your friend is now watching, tense, sad, but incredibly observant. “I PROMISED THEM TODAY THAT I WAS GOING TO SOLVE A MYSTERY INSTEAD OF CREATING ONE. I WAS PLANNING ON GIVING THEM A SURPRISE.

“AND I WILL GIVE YOU SOMETHING AS WELL.”

You loom over the child and open up your arms. The human inside of you starts screaming again, but the other Souls are gently holding them back, and reminding them that they trust you.

You walk up to the child. They actually flinch back, but they stop themselves as you are both at eye-level now. Before they can react, you stretch out your arms and wrap them around the child. The human inside you grows as silent as the child you are holding.

The child themselves stiffens in your arms. “What are you …”

You close your eyes and draw on the power of your friends inside you. You imagine using this power to break the Barrier in two. You take that power and you imagine a series of hard, brittle noodles. In this state, they cut the insides of people’s mouths. They could damage their stomachs going down. And when you squeezed them, they could so easily break.

But you know that when you put them in boiling water, something will happen. The noodles will grow. They will expand and soften. They will settle into the bottom of the pot and lengthen to the point of becoming completely and utterly expansive … and inclusive.

That is the armour around the child’s heart. You feel their eyes widen. But now you need to release them out of the pot. Out of the boiling water that coursing, unabated now, through their Soul.

“I DON’T KNOW WHAT THE OUTSIDE WORLD DID TO YOU, HUMAN. TO MAKE YOU FEEL THE WAY YOU DO, BUT I’M SORRY. I’M SO SORRY.”

Undertale Papyrus

You are burning with power now. It is coursing into the child’s mind and Soul: into their very being. The other Souls join in — including and especially your friend’s — and they soften the hard bits that are the child’s heart and conscience. They start to feel what you feel, what they feel. They get all of your friend’s memories. They feel the emotions and the pain of everyone they have touched: and everyone they haven’t even met yet. The child begins to shake violently: as hard as your friend’s Soul did that day above their aged body at Lesser Dog’s outpost.

“Wh-what I …” You gently let go of them. The child looks around. Then looks at you. Tears are streaming down their rosy cheeks. They put their shaking hands up to their face. “What is this?” they blubber. “What … what have I done? No … oh … oh god.”

The child wails. They fall onto their knees and puke. You rub their back gently as they scream. Years of pain and anguish experienced and inflicted rip out of them. The Souls inside of you are quiet as they realize what you have done. But then you hear the approach of footsteps from the Ruins and know that there isn’t much time left.

You whisper to the sobbing, convulsing child in front of you. “Remember. You can still be a better person.”

With that, you get up and walk behind a pillar. You watch as a young Boss Monster finds a crying, injured human child. You wait until the Monster takes the child and calls out for his parents.

Asriel and Chara

Then you step into a corner … and go into another shortcut.

You find yourselves back outside Snowdin: just out of Lesser Dog’s sentry post again. This time, however, the place seems more lived in: complete with even more sculptures than before. Your friend’s grave mound is no longer there.

*It’s funny. Your friend’s voice says through your head. *In some ways, I think what you did to them was far more cruel than simply killing them. Changing is painful. I remember that day, in the Ruins when you met me …

You walk towards the sentry house as you begin to release the other Souls out of your body: letting them dissipate out of you like a rainbow mist.

*That day I met my parents and my brother. I lived with what I did and tried to help them. When I died, the first time, I left. I told them I would come back one day.

The other Souls leave into the timeless space where all human and Monster Souls go when they are done. The world seems a little less vibrant now, but it’s replaced by a pleasant sort of tiredness.

*And I was told the story of the six other humans that found their way down here. Each one brought something new to New Home and Monsterkind. They were the children of the King and Queen, just as I was … Each generation would come until the Ambassador.

You smile.

Frisk the Ambassador

*The other six would leave their Souls with our parents and brother after showing Monsters that not all humans are bad.  And one with a strong Soul … will pass through the Barrier and help Monsters communicate with humanity and get a final voluntary Soul to free them. It’s amazing, Papyrus.

You feel your friend’s Soul relax and begin to rise out of your rib cage, out of your being.

*Even as a Soul, I can feel time expanding out, changing, like a noodle. My past is my future, and vice versa. I was the first. I remember being told about myself. I am also the last. I am not really here, am I? I … you are the real hero here Papyrus. Thank you … goodbye … 

“I DON’T ALLOW GOODBYES IN MY TOWN, HUMAN,” You say as a red light shines brilliantly and disappears. “SEE YOU LATER, MY FRIEND.”

Then you rest against the sentry post and go to sleep.

A little while later, someone nudges Papyrus.

“knock knock.”

Papyrus sighs, knowing there is no way around this. “WHO’S THERE?”

“doctor.”

“DOCTOR W — GAH! SANS! STOP WITH THE FREAKING PUNS!”

“well, someone had to wake you. seriously, bro.” Sans looks down at Papyrus with some concern. “i’m the one who sleeps around these here parts.”

“THAT’S FUNNY SANS. HEY. WHERE IS EVERYONE?”

“well … i don’t want to interrupt your rest six feet under, but …”

“SANS …”

“ok, well you know those humans you’re always looking for? well, prince asriel: he was in the ruins, at his sibling’s grave. and he found one.”

Papyrus folds his hands behind his head. “OH REALLY?”

“um. yeah. says they look just like the first kid. like his sibling. i … guess i see the resemblance. hey, what gives, pap?” Sans looks down at Papyrus quizzically. “i mean, uh, you’ve been looking forward to seeing a human for a while now. and what’s with the rainbow scarf getup?”

“WELL, PERHAPS THAT IS A MYSTERY FOR ANOTHER DAY. TO GIVE YOU SOMETHING TO LOOK FORWARD TO. AFTER ALL,” Papyrus winks, as he gets to his feet, dusting off the snow that accumulated on his knees. “NOT ALL OF US CAN BE THE LEGENDARY FARTMASTER.”

Sans looks at Papyrus. Papyrus grins back at Sans. Suddenly, they both begin to laugh.

Sans and Papyrus

“what did you do, pap?”

“MYSTERY, SANS.” The taller skeleton says, putting an arm around his brother’s shoulders. “AND I WANT TO GO SEE THE HUMAN. AFTER I MAKE US SOME EGGS.”

“eggs?”

Papyrus shrugs. “YES. FOR SOME REASON I WANT SOME SCRAMBLED EGGS. AND SOME CLOVER. AND … WELL, I GUESS THAT NOT EVEN I, THE GREAT PAPYRUS, CAN EXPLAIN EVERYTHING.”

What If Marvel Cinema

I’m not sure if it will ever come to this, but I would definitely love to see a Marvel What If short film series: on the web, as bonus content on DVDs, or others. But I’m afraid I’m just being a bit misleading with my title. Really, this is just another Thursday geeky conjecture ramble that was a long time coming. What can I say? I am a busy man these days.

There are a few things I would have loved to see happen in the Marvel Cinematic Universe. In fact, there are some things that I could have definitely seen happening in the films that — for obvious reasons — did not.

One thing always bothered me about Avengers: Age of Ultron. You know, for all Joss Whedon had Ultron sing that “there are no strings on me,” Ultron and the way he carried himself felt a lot like Joss Whedon playing Ultron if that makes any sense. What I mean is: it felt less like watching Ultron develop and go into action, and more like Whedon using Ultron as a prop to carry the story onward: being the puppet that he claimed he was not.

Age of Ultron

Like many of you, I saw the trailers. In particular, I saw the trailer where Ultron’s conscious possessed one of Iron Man’s suits and made that twisted, jagged hole of a mouth on its surface. I thought it was creepy and perfect: the sign of an artificial intelligence going completely, maliciously, and utterly insane.

So imagine this. Instead of a long and convoluted plot that starts off with the Avengers going after HYDRA — with perhaps a key streamlining of the process for the sake of continuity with Agents of SHIELD — we get to actually see Ultron get created by Tony Stark and Bruce Banner. But more importantly: imagine if we could have seen Ultron develop.

Picture Tony, Bruce, and JARVIS working on Ultron. Think of them working with him. After deriving all the missing elements of artificial intelligence evolution from the Sceptre’s Gem to further improve on Tony’s own knowledge, I could see Ultron genuinely affecting change and improving on a defense plan: undertaking the monumental task of protecting humanity from all dangers. But perhaps there are … “glitches” or “malfunctions” along the way. Sometimes Ultron complains about “an absence” or “lacking something”: phantom electronic pains. Think of it as an artificial intelligence’s sense of dysphoria: though in this case it is Ultron’s lack of a physical body that plagues him. You even see him experimenting with one of Tony’s suits and attempt to embody it like a ghost in the machine: resenting the people that made him and the constant chronic discomfort that he always feels.

ultron

But it’s only when he begins to fully process the fact that humans are a greater threat to the world than anything that is extraterrestrial that Ultron decides to destroy humanity in the only way he knows how. It’d be a slow burn, perhaps one that has no real place in a superhero action movie where the audience already knows that Ultron is supposed to be evil, but the payoff along with the philosophical implications and the confrontation with Vision could have fleshed it out even further. A sympathetic Ultron, as warped and evil as he is, could have made audiences truly unsettled.

Then consider how Ultron would undertake his goals. It’s true. He could spread his consciousness through many bodies as he already has. But he could take control over SHIELD and general human technology. Hell, he could even release substances into Earth’s atmosphere that would utterly decimate humankind without going through something as grandiose as smashing Sokovia’s capital into the Earth. A subtle, creepy, and ubiquitous Ultron could have gone a long way into making The Age of Ultron an action adventure superhero film bordering on pure science-fiction horror.

Ultron wouldn’t have to look far to realize that humanity is a threat to Earth and itself. All he would really have to do, and what he already did in Whedon’s take, is look at the chaos that HYDRA attempted to unleash in Captain America: The Winter Soldier. It is also interesting to note that there was an AI in that film as well in the form of Arnim Zola: the man responsible for regrowing HYDRA right within the ranks of SHIELD itself.

Zola

It was Zola that ultimately created the data-mining algorithm that HYDRA relied on to eliminate potential enemies. This was done through SHIELD’s Project Insight: taking advantage of three heavily-armed satellite-linked Helicarriers that were supposed to proactively protect the Earth from further alien invasions and using them to destroy HYDRA’s enemies and everything around them. This would allow HYDRA to obliterate the world’s infrastructure and be the only force of civilization left to Earth’s survivors.

But Zola’s algorithm didn’t predict the Avengers: or at least it didn’t deal with them all that well. Imagine what would have happened if HYDRA remained in hiding for a little while longer. Think about it: HYDRA had infiltrated all levels of SHIELD and the World Security Council. HYDRA itself, at least since WWII, had evolved from a para-military branch of Nazi Germany, to its own organization, and into an intelligence sleeper-agent group. Covert operations became the name of their day.

Would it have been too much of a stretch for HYDRA, who had already been privy to most if not all SHIELD operations, to know about Captain America’s retrieval from the ocean? Would it have taken much for one of their operatives, as a SHIELD staff member, to gain a sample of his blood? And I’m not even talking about HYDRA recreating the super-soldier serum: though they sure as hell tried in the Centipede Project. No: certainly the Red Skull wouldn’t have been nearly so trusting of his branch of HYDRA back in the day to take some of his blood as we know the organization thrives on Social Darwinism to its nth degree.

What HYDRA could have done, if they had been clever enough, is create an anti-serum for Erskine’s formula. All they needed to do was inject it into Cap while he was comatose. And, really, who would have been the wiser? Cap was frozen for quite some time: and no one really knew how that formula worked to begin with. It wouldn’t have been inconceivable for Cap to have died of complications in his decades long sleep. And in injecting some sweet sleep painless poison from a hidden fang, HYDRA could have removed one major enemy off the playing board.

What would the Avengers do without him at the very beginning of the game?

Captain America on Ice

And about the rest of the Avengers? Well, most of the technology they had access to came from SHIELD itself and HYDRA has infiltrated many facets of the organization. Imagine if HYDRA had managed to get their hands on the blueprints Howard Stark created for a power source and purposefully engineered a controllable flaw in the device: effectively creating a kill switch to Tony Stark’s heart? Or maybe they could have rigged something explosive into Sam Wilson’s EXO-7 Falcon jet pack or sabotage one of Hawkeye’s arrows.

Thor and The Hulk might also be problems. However, HYDRA has the psychological profile of Thor to work with: or at the very least might be able to prevent him from returning to “Midgard” due to their own researches into Asgardian technology. As for The Hulk: they would need to use some powerful tranquilizing agent on Bruce Banner before he transforms and they would need to do it quickly … or have a very good assassin cut off his head.

The Avenger HYDRA would have the most issue with would be Natasha Romanoff. She is distrustful of everyone and she has millions of contingencies: perhaps as many as Nick Fury himself. Even releasing all the information of her past gruesome deeds to the world and a warrant for her arrest would only buy time with warm bodies. Perhaps forcing her to kill unwitting agents or having her hold back would wear her out. The Winter Soldier has defeated her before as well, and he could either be sent after her or be placed into the Avengers in Cap’s place to turn on her. But you never know with the Black Widow.

Of course, there are many flaws to these possibilities. The Hulk can change really quickly. Hawkeye probably takes care of his own arrows. Tony Stark would spot a design flaw in his Arc Reactor, back in the day, a mile away and he doesn’t even need it to protect his heart now. Even if the alloy and equipment for his armour had initially come from Obadiah Stane’s engineers, Tony would have detected any discrepancies and improved on them. Thor might be a warrior but he is not stupid enough to be manipulated easily into being unworthy of his Hammer, and I doubt anything HYDRA has can incapacitate him or keep Asgard from accessing Earth unless their “real plan” comes to fruition.

And finally, we have Cap. That Super Soldier Serum is built like a motherfucker. It is not going to be poisoned or altered easily. And even if HYDRA somehow had legitimate access to him through medical staff, Nick Fury is paranoid. He has a sixth sense born from battles and infiltration gone wrong. He is a man that trusts his gut and he just knew there was something wrong in The Winter Soldier. Also, it is fairly possible only Fury, Maria Hill, and their confidants knew about Cap’s retrieval and kept it that way.

Winter Soldier

No. if HYDRA had really wanted to win, they needed to pull an Order 66: create a visible enemy to distract SHIELD and the Avengers that wasn’t them, and then simultaneously sabotage and/or kill them with the operatives that served as their “back-up” and “cavalry.” And even if the Winter Soldier himself was brought into play, and there is no way HYDRA’s SHIELD operatives could have convincingly brought him into the Avengers or SHIELD without setting off major warning bells in Natasha Romanoff and Nick Fury’s minds, none of this would be a sure thing.

Seriously: Black Widow should be remembered for just how terrifying her fighting and infiltration abilities truly are … the deeds she did in the past, and what she tries to do about them now. I wish there had been more emphasis on that.

Black Widow

Yet all this aside I can honestly do this all day and all night. But I really don’t have the time and I know there are many flaws with my ideas. Certainly, there are better geeky experts than I who could poke holes in all of these scenarios. But this was a good exercise in creative speculation. I look forward to doing this again sometime in the near future.

As the man says, “Excelsior.”

SAVE FAILED

Dedicated to Toby Fox’s Undertale. There be Spoilers here. Do not say that you were not warned.

I’m not sure when it happened. Sometimes I forget … sometimes …

Yes. Recording. I don’t know how much time I have left. Or there’s too much time … to contemplate what happened. I’d reached Entry 17 of my Scientific Journal. I hope that you both found it in my attachment.

I remember now. I was examining the Souls. The Barrier was created around us: sealing us Underground with the power of human magic. There are two schools of thought on this matter: first, that humans only gained power through the consumption of Boss Monster Souls that exist longer than those of most Monsters. However, there have historically been few Boss Monsters among our kind and even they do not last as long as Human Souls.

Human Souls are energy sources that utilize a power known as Determination. Alphys, or perhaps you — Sans — will come up with this label. It makes sense that if the apex of Monsterkind can gift Humans with power, that any Human Soul grants us a far greater measure of possibility.

Undertale DT

I made plans for a DT Extractor, but I fear that won’t nearly be enough. But I have made a machine that allows me to utilize this energy in a limited capacity. I didn’t want to use the Souls themselves — that power was to be for His Majesty — but I distilled enough energy through the matrices to view the time lines: to see what possibilities there are to escape from the Barrier’s properties.

Through my machine, I was able to find the underlying codes and variables of reality. During the War, it was said that the Humans were able to cancel out previous actions, or come back from death itself. Some could even change events entirely and … confuse the memories of others. A truly terrifying, and magnificent power if there ever was one. One common theme in my research into the matter was that this Human SAVE function created a node in reality: a place that intersected between psionic, spiritual and geomantic dimensions. Essentially, a SAVE is a spot in the land itself created by the power of Determination.

I realized that seeing the timelines, and then the codes of existence — the “fun values” — was the first step. The second would be to observe and eventually manipulate said values. Eventually, if taken towards its inevitable conclusion, one could theoretically create a RESET: that same power that took victory away from us time and again: leaving all but a few without memory of our past achievements in the War and perhaps even the deaths of other Boss Monsters for Human ends. Truly, a distressing concept.

With a RESET, we wouldn’t even need to circumvent the Barrier with the correct number of Human Souls. Rather, we would restart reality itself and change history. We could rewrite the War. We could have made it so that the Humans had never won. Or perhaps that the elements that began the War never occurred. We could have made it so that we had never been imprisoned to begin with.

But before that final phase in our potential endeavours, there was the third phase: the SAVE function. This would be essential in case anything should go wrong. In fact, SAVING would be valuable in and of itself. Aside from the potential therapeutic qualities of spontaneous regeneration more potent than even healing magic, imagine if anything should happen to the Underground: if there were a calamity of some kind such as a sickness or even an invader that our magic isn’t capable of halting. The ability to LOAD from the SAVE would allow all denizens of the Underground to survive. Perhaps, over time, we could even begin to slowly and gradually absorb the powers of Determination from our SAVE points. If not in our generation, then certainly in further and future generations we had the potential to develop that power and free ourselves altogether. Certainly, learning from our previous mistakes and memories would only bolster our potential as a species.

The possibilities are endless. But so are the tribulations.

You couldn’t conceive of what I saw. When I extracted that small amount of Determination into my machine, I saw all the building blocks of life, space, and time. All of the possibilities. Well, that isn’t true. Sans, you know exactly what I’m talking about even now. The experience was greater than anything else I’d ever achieved: more than my Blasters, even more than utilizing the geothermal power of the Earth to create the Core seemed minuscule compared to this. Even so, the work that led to the Core, miniaturized, was just the first step in utilizing geomantic energy to make our first SAVE point.

I think you know the first mistake by now, you two. The darkness I warned you about earlier. There was … there is an anomaly. I can’t account for it. It threatens all the timelines. I’ll admit: it terrified me. That was when I knew. The Barrier was petty compared to the threat of this cosmological aberration. I had to make that SAVE. I had to override reality to save us all.

I should have spent more time … but that’s exactly what I have now. More time. Yes. I said that already. I accessed the fun values. I attempted to change them. I tried to focus the machine’s Determination energy into one area and then I SAVED.

It didn’t work.

I didn’t unify in one place as I know I should have. Instead, I felt my body, and my being, spreading thin … disintegrating … I scattered everywhere. I’m data in the Core. I’m a child who should have died. I am a man who, in another time, decided to walk away from a Spider Bake Sale. Or I’m a face from the ground talking about myself, listening to everything …

I’m right behind someone. I’m sailing down a river? And I’m in a grey version of a room that I changed with tainted SAVE data. Use it to store anything. Not even a RESET will erase the matter in there. Not even the broken machine …

Undertale Sans Lab

But there is, there was some strange creature in front of me … Perhaps that is the anomaly? I was so focused on understanding it, on stopping it.

But there is a difference between Determination and obsession.

My friends, I don’t know how coherent I’m going to remain. I don’t even know if I’m talking to you in one timeline, or another. Or all of them. But you are all in danger. The Darkness will come from either outside, or within … Don’t listen to the Flowers. Beware the Child … I don’t understand … I’m everything, I’m …

Sans. Papyrus … I’m you. I’m will try to find a way to find you. Take care, my … take … Stay determined. Stay Determined … stay de-terminated … deter … mine …

….

Like A Million Bucks, That Wonderful Feeling

This isn’t going to be a very long entry.

What’s coming up is going to be my last full week at the LDEEP Program and, while that’s true, I understand now that the real work is about to truly begin.

I have plans. I always have plans. A good part of those plans is to take what I am good at doing, and what I enjoy, and actually begin the process of making a living from it. And I know what I’m good at doing. I am a good creative consultant when it comes to ideas for stories and editing them. I can tutor adults in subjects in and around the humanities. I can even create writing commissions on subjects in which I am familiar. And I can create content. I am even in the process of making focused and collaborative content. I already have a name for what I want to do. I just need to build on its body of sorts.

And, as such and if all goes well, I might have help.

In fact, I already do. I just want to say that before this week begins I had some excellent tidings happen last Friday. As you know, I am working on story and content for a video game with a group of my friends. Last Friday was the first time I’d ever gotten paid for something I had directly written, or aided in writing.

Admittedly by my friend and the leader and founder of our group it isn’t much, and I will continue to need assistance for a while, but it’s amazing how sixty dollars can feel like a million bucks when someone thinks of your work enough to pay you as the professional that you are: to give you money for something you are good at, and enjoy, doing.

Somehow I feel like I’ve made more progress in collaborating on this project than in a great many other things I’ve done this past while. It is definitely a good start and I don’t intend to have it end here. And it won’t. We believe in what we are creating and I already have some good ideas to expand on to make our game leave a distinctive mark. I can’t wait for the day where I can tell you more about that: and so many other things besides.

Until another time soon, my friends. You will be hearing from me and thank you for all of your continued support. It is greatly appreciated.

High School

Week Two, Hell, Awareness, And Readjustment

The title is not what it seems especially when you take into account the graphic that you’re, no doubt, seeing at this time. It’s funny: I could have written this post up earlier in the weekend but one thing I’ve noticed in having a set schedule in the morning now is how much more tired I am when I finally get home, or finally get to the weekend.

There are a lot of things I wanted to do this weekend: like work on my “Serpent and The Fox” or more background material for the game I’m collaborating on: especially the latter after my sessions at LDEEP.

It’s still taking a while for my body to adjust to being up and functioning again at daylight hours: especially during what is now pretty much the summer time. It feels weird. It’s hard to explain really. Sometimes I feel the stress taking over my body and it seems to react on its own. Having IBS also doesn’t help matters and, to be honest, I could really do without it. It can make travel … interesting: especially in traffic.

At the same time, though, it’s not an exaggeration to say that my head has been light and airy. For a few years now I’ve generally only gone outside later in the day and in limited bursts. My interactions with other people were cursory or perfunctionary at best. Sometimes, even now, I need some space and I find that I need to move around in order to feel comfortable in my body in another space as well. I’ve always had that last element in the form of fidgeting: and it manifests through needing to express excitement and channel nervous energy. But I have also been taking it in stride and working through my body to get my tasks finished. I mean, if I have to deal with matters I might as well get as much from doing so as possible. That is my philosophy now.

Right now I have something of a functional resume and cover letter that I plan to use as a foundation to network and from which to create other elements. Chances are, again, I will be looking for collaborations and contract work, but I wouldn’t rule out using these resources from which I would create my own job. It wouldn’t be the first time.

One other nice thing about LDEEP is the fact that a lot of the work we do stays at the centre. This allows me to come home, rest, and even do some of my own creative work. It isn’t always in my face and it has its own place where I can engage it with help. So that structure does help a lot. And I am dealing: still trying to find a balance of work, rest, and eating as I finished the second week of my program.

Also my flip-phone, which was nearly a decade old, dislocated its head and I had to get a new phone. Last week I wrote a GeekPr0n article on the Netflix series Sense8: which might as well be an extended metaphor for wireless, online and long-distance relationships. My new phone is, by necessity of my career plans and current work, linked to the Internet and while the process of getting and programming it — and sometimes unlocking the damned thing — has been stressful, I feel a lot more connected to some of the people I know. It makes things a little better for me and sometimes that’s all you can ask. That said, I’m also getting to know people in my course and even though we are different, it is still nice to get to interact with other people face-to-face.

And now, for the Hell element of this post. It’s not living in daylight again, or going out more, or doing a ton of work, or even readjusting my body. Rather, it is more information about my upcoming published story. Allow me to reintroduce you to DOCTORS IN HELL.

Doctors In Hell Advertisement

It is a beautiful advertisement and I just thought I’d share it with all of you: to show you I am there and that this is happening again. It’s also nice to see my name, with my fellow Hellions, all front and centre. A lot of last week was me filling out an interview and biographies and other minutiae after my days at LDEEP. Each interaction left me with a sense of accomplishment.

My story in Heroes in Hell Volume 18: Doctors in Hell, “Let Us Kill The Spirit of Gravity” continues just after Nietzsche runs into Lilith for the first time. It can be read on its own, but “When You Gaze Into An Abyss” from Poets in Hell is also a nice read, in my relatively biased opinion, before you start this one.

And you can order it on Kindle today. 🙂

In this sense everything here is not so much that a road to hell paved with good intentions, but rather that an idle mind (read an ever-busy mind) is the devil’s workshop. And I am going to keep working in it, and at it. I promise.

One Week, Doctors In Hell, The Serpent And The Fox, and The Se’reti Empire

Here is my update for this week. I got through the first week of LDEEP. Right now I am still in the place where I’m trying to figure out where to go from here. The major challenges for me are waking up early and the differences it’s had on my bio-rhythms.

But I think what has really gotten to me is the fact that I’m adjusting to being in something of a classroom setting again and being around people in the morning. I’m lucky in that the people I’m working with, my peers in the program, are very nice and we are trying to figure out similar issues together. Our instructor and advocate is doing a good job relating the government-mandated material to us and giving us extra information and personal anecdotes that can come in handy later down the road.

Yet this last week, it was difficult for me. I had to remind myself that it was okay for me to get up from my chair around the table if I needed to do so. Usually I spend time on my own on my bed with my laptop and I’m generally not around people. Another issue is that our work space is somewhat out of the way for me to get to so I need to rely on my Dad or public transportation to get there and it: causes me some stress.

It’s strange. I’m still hoping that I will get some contract work and flexible hours so I won’t have to wake up so early after my time in the program is done, but after my body was really adjusting to this new schedule last week I also realized I somewhat miss being around people and, when I have the energy to not be so introverted, socializing and helping others can be nice. Just as a part of me would be relieved to have time to myself again as I had before, another part is terrified at losing a sense of structure and getting bogged down in the fog of war in my head again.

I’m also not sure if a job can be found for me: one that can pay reasonably and that I’d actually like. One thing you learn as a learning disabled person is that sometimes you need to find a different criteria for yourself and make your own way. If you have an excellent helper, then they will work with you. Very soon, I will be working with our instructor for one hour to determine what it is I can do and what I want to do. I mean, I want to be a writer. That is not going to change. And I have some ideas. I think what I will do is I will write them down when I get the chance and we can see where to go from there.

So aside from the fact that I act on negative modifiers, especially for motor skills in the morning, I feel like … something is happening. We will just have to see. However, I do have more news.

I am getting published again in Janet Morris’ shared Heroes in Hell universe Doctors in Hell. In my story “Let Us Kill The Spirit of Gravity” we get to meet a fallen angel and the Earth Beast of the Apocalypse. But the most important element will be how Friedrich Nietzsche and Lilith, the First Woman, actually come into an accord that they hope will get them out of hell. I mean, good luck on that you guys. You are going to need it. The book isn’t out yet, but I will let you know when it is. In the meantime, here is a link to the book as a Kindle on Amazon.

Doctors In Hell

I also mentioned that I am working on a game with some friends. But what I haven’t yet is that I’m working with Angela O’Hara on some projects as well: including my Twine “The Serpent and The Fox.” Angela is an excellent illustrator and artist and it is my hope that we can make my story of interlinked haikus have some appropriate and beautiful illustrations to go along with it. I really want to get to work on that Twine, but I am also learning that with something like a “day job” like LDEEP, I have to pace myself accordingly.

However, I have another excellent bit of news for you. A few days ago, I got my copy of Unwritten: Adventures in the Ages of MYST and Beyond.  It is a table-top RPG based off of the world of Myst and its Ages. Scott L. Hamilton, C. Eleri Hamilton and their team did an excellent job creating this book and I look forward to reading it and hoping others will play in the sandbox that Cyan Inc. has authorized for them. But I … actually wrote a sample Age in this book. You can find it on page 196. It is called “The Ser’eti Empire.”

Unwritten

It’s funny … I actually created the Ser’eti in 2000, when I was nineteen years old. I always wanted to write an Age for Myst and learn D’Ni Writing. Years later I got to be a part of the Guild of Writers for this project and now I got credited again in print. It kind of feels like I’ve gone full circle in a lot of ways. And it was totally worth it. I also love the illustration that Miguel Santos did for my Age. Thank you Miguel, wherever you are.

So there you go. I am still getting out there and I am working relatively hard. The funny thing is, being out from nine to three five days a week has gotten me tired but I still have energy to write things when I get home. I don’t know how that happened or if it will continue to do so, but I like that aspect of this part of my life so far: and this positive and creative energy that will hopefully not lag too much into exhaustion and nerves.

All I can add is this: thanks for continuing to read and let’s see what’s going to happen next.

Changes and Collaborations

So last week was my Orientation Day for LDEEP: the government assistance program that will help me find some work appropriate to my skills. Starting tomorrow and for the foreseeable future, I’m going to be attending workshops from nine in the morning until the late afternoon.

Am I nervous? Yes. It’s been a while since I have had my time structured in this manner. To be honest, I would have preferred to keep more flexible hours. I am definitely not a morning person and, while it’s occasionally a lark to be up in the morning, I am much more of a night-owl. I do a lot of my thinking and writing at night.

I am used to keeping my own hours and, hopefully, I will be able to do so again with perhaps the added benefit of having excuses to go outside, socialize, and get a job that is appropriate for me. This is definitely going to take some getting used to with regards to my routine and I hope I will be able to ask the right questions and take note of advantages when I can.

Things are changing. But they are not all stressful: or at least not stressful in a bad way. I am getting another story published soon — which I will keep you posted on as I get more details — and I am actually working on another creative collaboration. This time I am working with some friends of mine on a video game. Again, I can’t go into too many details as we are still conceptualizing a lot of the world and its minutiae, but I am really excited about it.

Perhaps more than the potential of getting some pay of my part in the collaboration, I get to work with some people whom I’ve known since high school. I will be honest with you: I’ve looked forward to working with these friends of mine for years on a project that could go public or, indeed, any game project at all. We are all talented in our own ways and I know I will do my best to flesh out what we have.

When I am working with them, working on material for the game, I actually feel enthusiasm and a sense of purpose that I don’t get often. For a while now I’ve been working on critical articles or within the sandboxes of other established worlds. This time I am helping to make a world and its background. It’s that feeling of this is what we should be doing. This is what I should be doing. It is my hope that we will continue working on this project and that we will have something awesome to show the world: or at the very least to ourselves and our other friends.

And there are other things I am planning to do besides.

That is pretty much my most recent update. I’m not sure where I am going with all of this. We are just going to have to see. I hope that some of you will join me in the journey.

High School

It’s Almost Time Now

Sometimes you have this dream. You have a dream, or a memory of a good moment in your life. And you run with it. At some of the worst, or most challenging points in your life you let it fuel you. You let it keep you going.

You keep telling yourself that one day if you work hard enough, if you’re honest enough, if you’re brave enough, or if you maintain that dream in your heart that you will attain it. After preserving or holding onto that memory you will find the means to bring it back to life.

But more often than not what really happens is that you hold an ideal in stasis. It never changes, even as you continue to do so by virtue of being made up of flesh and imperfect recollection. Sometimes it rots and becomes a heavy weight inside you that keeps you from moving on.

Somewhere along the line I realized that this one vision of what I wanted just wasn’t going to happen. It simply isn’t possible: at least not in the way that I held onto. A little while ago, I gave up on a Twine novel idea of mine. It was going to be the first Twine creation I ever made and it was going to draw from my life in a heavily abstract but emotionally poignant manner. There were some interesting ideas in that work, and at some point I may rework them into something a lot less long-winded and laboured: something smaller, sleek, and to the point. There is another work I want to continue as well and, perhaps, it may be more doable.

But here I am at the crossroads, or the threshold where I knew I was getting to for a very long time now. The truth is, once I realized that dream was over, I’m wondering what my next one is going to be. Perhaps parts of the old can be integrated into the new. I do know that I want to make new articles and stories. I want to be writing.

And I want to be paid for my writing. Some of you have been reading about how I Have A Disability, and how I am also dealing with Depression. It sucks to be virtually unemployed for about three years, and practically house-bound for a good portion of it: remembering the good old days even if they didn’t actually exist. I will always be dealing with those struggles. That’s just how it’s going to be.

By the time this Blog entry gets posted, I am going to my first orientation at the LDEEP. It is a program that helps people with learning disabilities find employment and perhaps begin to shape their career paths. I’m not going to lie to you: a part of me is afraid. My routine is going to be different very soon. I most likely won’t be able to keep the hours that I have, and my time may well be used differently. I’ve been in something of a twilight world for so many years now that sometimes I don’t know what I’m going to do, or how this is going to work out.

I’m also, through a legal clinic, attempting to get ODSP and get — unironically — the Social Justice Tribunal to reconsider my status: to get me the aid that I need. My hearing is next year. We will see if the clinic will take me on as a client and all I can do is deal with bureaucracy with bureaucracy and hope for the best.

I’m lucky that I had the resources to find this help and that I also have access to psychological counselling: which may give me some more resources in dealing with my anxiety. I’ve realized that I’ve had anxiety and panic attacks my entire life: I just didn’t name them until now. And now that I know them for what they are, I can make strategies in dealing with them.

But what it comes down to, for me, is the fact that I know I can’t go back. I can’t look back. I need to be at the point where I can finally move on and begin that process of actually living my life. So this is my Blog entry to start off this scary but exciting week.

There’s this thing about archetypes. They might be a constant or an essential idea, but they are never in the same form twice. Not really. The myth is the same in essence but different in form and execution. It’s adaptation. I’m terrified of not feeling comfortable or lost in memories anymore. Maybe that is a good thing.

Maybe it’s an old idea waiting to be reborn again.

Looking Outward

It’s Always Halloween At Five Nights At Freddy’s

“And under this carnival disguise the heart of an old youngster who is still waiting to give his all. But how to be recognized under this mask? This is what they call a fine career.”
— Jean Anouilh, The Waltz of the Toreadors

Freddy Fazbear

My first disclaimer, right off the bat, is that I haven’t played any of Scott Cawthon’s Five Nights at Freddy’s games. However I have been following them and, specifically, the overall story line.

The reason that the story behind Five Nights intrigues me so much is due to my own particular interests. Some of you who have been following Mythic Bios for a while know that I am absolutely fascinated with a special kind of creepypasta. You know the one: a short story told through different forms of media that become viral memes which proliferate through the Internet and user imaginations in the most strange and disturbingly wonderful ways. At the same time, I am a very nostalgic child of the 1980s and 1990s: especially when it comes to 8-bit and 16-bit video games.

In addition to all of this, for a while now I’ve been following the work of Kris Straub: the creator of Ichor Falls, Broodhollow, and the infamous Candle Cove. And, frankly, if I didn’t know any better I would say that in a lot of ways Scott Cawthon’s Five Nights at Freddy’s feels like stories that Kris Straub would create if he were working in the medium of video games and playing with late twentieth century children’s nostalgia and urban legends eroded by adult decay and a wickedly self-aware sense of humour. At the very least, it taps into a similar place of childhood nightmare fuel from which Straub’s horror work and Christopher Howard Wolf’s (SlimeBeast)’s Abandoned by Disney series also spring.

FNAF Gameplay

As it is, Cawthon takes a multimedia approach to his interactive storytelling. For the most part, each Five Nights game is a point-and-click endoskeleton requiring exacting precision tempered by a slow-burning sense of paranoia and and an ever increasing level of danger: all an attempt to survive long enough before faulty spring-traps snap down in a jump-scare that will leave your peace of mind — in pieces — for at least a night or two.

But then there is the rest of the game’s material — its costume — to consider. There are, after all,  the masks that you’re forced to wear, and those that stare at you right in the face before the long dark.

You have the newspaper clippings on the corners of your office. There are the children’s drawings on the walls of the pizzeria which you have to watch through faulty security cameras. You have an answering machine from your supervisor telling you about the dangers of walking animatronics in the night, and then more ominous references such as “The Bite of ’87.”

Then we get into the second disclaimer of this article: namely spoilers. You play this game from a second-person perspective: working six hours at night a week in a pizzeria to keep an eye on the place, but aside from seeing your character’s name on a pay cheque — should you survive to the end of at least two games — you never see your face. In fact, you don’t see any human faces in any of the three games. The only faces you get to see are those of the animatronics, the walking large, cuddly, worn, and mouldering robotic children’s mascots at night as they try to stuff your sad naked flesh “endoskeleton” into an empty suit full of pistons and wires.

FNAF Gameover

Even your supposed ally, Phone Guy, is just a voice on an answering machine: and the person who is responsible for all of this is a loathsome 8-bit purple sprite.

And here is where I think Cawthon’s genius truly shines. In the second and third games of the series, Cawthon institutes a platform game element. These mini-games are often considered reminiscent of those created for the 8-bit Atari 2600. You would totally think that with their blocky graphics and crude sound effects couldn’t be taken seriously. Of course, even if you somehow disregarded the resurgence and adoption of the 8-bit aesthetic by contemporary independent game designers, you would still be dead wrong.

FNAF Death Mini-Game 2

Between the “Death Mini-Games” of Five Nights 2 and the hidden mini-games akin to easter-eggs in Five Nights 3 — morbidly reminiscent of Warren Robinett’s Adventure and the Pac-Man level 256 perfect score glitch respectively — the mythos of Five Nights becomes more fleshed out.

While the animatronics in the point-and-click parts of the games come from a grim place where neoteny — child-like traits often incorporated into exaggerated cartoons — is combined with the uncanny valley — the notion of discomfort caused by an object that unsuccessfully tries to imitate a living being are terrifying because of how realistic they are made to look, they are creepy in a different way when rendered into pixel form. They are like 8-bit hieroglyphics, allowing you to explore the horror with a detached and almost dream-like manner. There is just something incredibly archetypal and gloomy about the graphics of the games that brings out its dark subject matter: especially when you consider that they are traditionally from a child’s medium of entertainment.

FNAF Death Mini-Game

The Death Mini-Games of Five Nights 2 introduce you to the Purple Man and his role in what might be wrong with the animatronics that are attempting to kill you while, at the same time, giving you a little more background into the development of Freddy’s pizzeria and the animatronic characters therein. And in Five Nights 3, instead of having to die in order to gain random access to mini-games, you can voluntarily search for the other mini-games to perhaps change the fate of certain characters in question.

FNAF Game

I think there are two elements that I truly appreciate from the combination of mini-games, newspaper articles, and answering machine information. First, there is what Cawthon is not telling you. There is what he implies and what he leads you, as the player and viewer, to put together. Cawthon even goes further in the advertisements for his games: implanting secret codes and clues into his messages. He makes you do all the work and all of the speculating: somehow making the dread and horror that much worse.

After all, there is a particularly challenge in another form containing the horror genre: how can you keep building up tension in the story when you reveal what the monsters look like? In addition, you certainly don’t want to reveal everything about the horror in the story or it becomes expository and rote. You have to keep a little bit of mystery in horror so that you always ask yourself why: while a part of you is always at least partially afraid of the possible answers.

These are the kinds of elements that inspire fans: that made this series into something of a viral meme on par with creepypastas. There are fan-made stories, games, animations, art, and trailers based on the archetypes that Cawthon creates. A Five Nights at Freddy’s movie is in the works and there is even speculation that Freddy’s is a real restaurant somewhere: probably based off Chuck E. Cheese’s. Certainly the mascot costumes, pizza, and arcade games taps into a resonance in me as a child of the eighties and nineties: a nostalgic feeling that Cawthon is trying to invoke and distort.

The fact of the matter is that, for the most part, the three Five Nights at Freddy’s that exist right now can stand by themselves. There didn’t need to be another game after these. However, I had my suspicions. Perhaps it was because of the empty product page he kept for some time with the discarded top hat. Maybe it was his silence about whether or not there was going to be another game.

But sure enough, come October 31, the fourth and final Five Nights at Freddy’s will arrive. And if you look at the graphic on Cawthon’s page, it is extremely appropriate if you think about it. I think it actually sums up a lot of the second element that has been on my mind, in some form, when I think about this game.

FNAF 4

I mean, of course it makes sense for the last chapter of a horror survival game to come out on Halloween, but here’s what gets to me. Imagine Freddy’s Pizzeria is like Chuck E. Cheese’s or even Disney World or Land. Certainly, a place for children would celebrate Halloween in some fashion: or at least take advantage of it commercially. Maybe “The Bite of ’87” might not come into it as many fans are speculating, but imagine how freaky it would be to be in a haunted children’s restaurant on Halloween of all days: perhaps even during the day this time around. Perhaps there are actual Nightmare toy versions or animatronics for such a lovely occasion.

But all speculation on my part aside, take this a step further. Remember what I said earlier about faces? How you never see any human faces in any of the Five Nights games? There are always costumes involved. There are always roles to consider. You arguably wear a uniform as a security guard. A murderer might have worn a animatronic suit. In Five Nights 2 you have to hide your face under a Freddy Fazbear Head in order to survive an animatronic intrusion. And children might be hiding — or hidden — in other inside the darnedest places. Even Phone Guy, the former security guard who showed you the ropes of your new job and was your only ally for the most part, tells you that he is curious to see what is inside those animatronic suits.

Freddy Fazbear Mask

The fact is: it’s always Halloween at Freddy’s, and I suspect that it’s always been. No one is as they seem, everyone wears masks, no one rests, and everyone wants to play. Sometimes nostalgia is an illusion of the fabled “good old days” that can, when stripped away, becomes a dark, ravenous thing in the late hours of the night. Sometimes you lose track of time when you so desperately want to keep living, and you don’t always want to see what’s under that costume. After all, some seemingly innocent dreams are, at their core, rotting nightmares.

And just when you think its safe to take that mask off, to forget the night time, to mistake the performer taking off his top hat with a flourish and a bow as the end: the story only continues at an elegant pace … and the suspense will kill you.

Freddy Toreador March

Chasing Amy, Finding Alyssa, And Revenge Of The Shit

So I worked on a little bit of a side thing.

I wouldn’t have even called it a project, at first. As you know, I finally watched Kevin Smith’s Chasing Amy not too long ago and, as a result, it did something my brain. So, one night, I was thinking about the last part of the movie and this rather, shall we say, fucked up parallel occurred to me.

Originally, it was going to be a post written on Mythic Bios after I got the article that I intended to do, for tonight, right on here. Then, as per usual, my brain asked me: “What would happen if you made this into a Twine?” Then I got silly. See, I had this plan. I was going to cut Holden McNeil’s infamous scene with Banky and Alyssa Jones: with Anakin Skywalker jumping into Obi-Wan Kenobi’s lightsaber blade, getting amputated, and igniting on fire.

Alyssa and Banky Scene

Then I was going to end it with Holden McNeil coming out of a movie theatre, having just watched Revenge of the Sith for the first time, and say something smart ass about how bad it was. The implication, of course, was that the film and the prequel Trilogy was so bad to Holden, that it brought back terrible memories. You know the ones.

This short Twine of few scenes, mostly quoted lines with that ending, was going to be called Revenge of the Shit. Personally, I think it’s a title that some of Kevin Smith’s film characters might have appreciated: among other disgruntled Star Wars fans. And yes, I was tempted to put a certain … demon of excrement into the story somewhere: perhaps asking him how the movie was.

Of course, I also came up with another — more grim and random scene — right after that which would have taken the piss out of the comedy right then and there. But, really, what I planned could have been done better by someone with actual video editing and splicing skills: of which I have neither.

It was supposed to be a throwaway project: a one-off. It was supposed to be something that was fun and light and made light of a fictional character’s ridiculous choices and suffering.

But, as usual, I can never really do anything simple.

The fact of the matter is, the little bit of fan fun and snark mutated out of my control: and into something else. At the same time, it took precision to find those quotes, describe those settings and character feelings, and build something from it. It became something else. I realize that even though these characters and lines belong to Kevin Smith, George Lucas, and now Disney, I actually had something of a story to tell.

And I had fun telling this fan homage genetic freak, bordering on a crack fic — an off-the wall story– that I hope also says something meaningful.

My Twine making skills haven’t really progressed since The Looking Glass, save for learning how to format fonts in Twine, but as always I tend to focus on story and pacing the amount of text, of making a rhythm through each hyperlink more than anything else. But before I go on, there is one more thing I’d like to say.

There is one part in this Twine story where, should you choose to find it — and it isn’t hard to do so — Holden enters something of a “What If” or “Infinities” reality with regards to Chasing Amy. There was one story I was so tempted to tell, or outline: where Holden is so overcome by Banky trying to sabotage his relationship with Alyssa, and finding out about Alyssa’s past at a point where he is not mature enough to deal with it that he actually leaves both of them — and his old life behind — without a word.

Holden

Alyssa ends up coming to his and Banky’s apartment to find out where Holden was, even as Banky is left in the lurch with regards to their creative work Bluntman and Chronic, as well as their own friendship. Alyssa demands to know what Banky told Holden after he admits that he said something to him about her past. Suffice to say, she gets mad when she finds out, while Banky gets defensive.

Alyssa decides to go looking for Holden, actually concerned that he has had some kind of mental breakdown. Banky also goes with her and, reluctantly over a car trip start working together. Unlike Holden, she warns Banky that she will do more than tell him to “shut up” if he gets out of line. Banky tells her that the reason he dug into her past, to get “evidence” on her, was because he was protecting his friend: that he was afraid she was just using him as “a sexual phase” or some kind of game. Alyssa actually calls Banky out on the fact that he loves Holden and sees her as a threat.

But they do bond, and perhaps meet some weird characters along the way. At one point they realize that they could have actually been friends if this hadn’t gone down after they begin exchanging more stories. They realize they have a lot in common in addition to their bad experiences with women. At one point, they seem dangerously close to being intimate with each other, but they both go “Nah” at the same time. Banky says something about man-hating lesbians, and Alyssa counters him with misogynous (closeted or not) gay men. It’s Banky that admits he hates the fact he never saw Holden smile more than when he saw him with her. He realizes he hurt his childhood friend badly and, for the first time, actually starts to cry. It occurs to the both of them, in a poignant moment, that they love the same man.

Holden, Alyssa, and Banky

Alyssa also tells Banky that the reason she wants to find Holden is that she’s worried about him, but that if something like her past is enough to get him to leave her, he should do the opposite of being “chicken-shit” and make it clear: giving her closure. So to spoil the ending of this alternate universe “What If” story I’m never going to write, these two flawed but genuine human beings do locate Holden. He has been in the middle of nowhere, in a barnhouse: pretty much acting like J.D. Salinger, the creator of his namesake and working on a new comic. Chasing Amy is that comic: as he had seen Jay and Silent Bob before he left. He’s spent a while regretting having left, but by his logic he “needed some space.”

Holden’s peaceful yet sad Old Ben persona (see what I did there with “Ben”) is shattered as Alyssa brings her fury on him along with Banky. It’s been a while, so Holden doesn’t really know what to feel any more. Alyssa storms off. Holden tells Banky he feels bad about leaving their partnership in the lurch and tells him he’s done with Bluntman and Chronic: giving him his share of the intellectual property which he has prepared in writing and had prepared to mail to him. Banky takes it, and then tells Holden that Alyssa went through the fire to love him, and that he is making a mistake: that he remembers how he smiled at her. Banky tells Holden to go after her. And the story ends right there.

I would have called that story Finding Holden. But this is not my Twine. Instead, my Twine is called Finding Alyssa and I hope that you will enjoy it: for what it is.