A World of Darkness Closes Its Eyes

During the period of 1991 to 2004, the White Wolf Gaming Studio created The World of Darkness.

It was a dark urban fantasy, or cyberpunk near-future version of the modern world, in the form of a table-top role-playing game. In this world you could play as a vampire struggling with your inhumanity, a mage discovering the esoteric patterns underlying reality, a werewolf fighting to regain environmental equilibrium, a fae being navigating strange and treacherous faerie courts and urban decay, or a wraith exploring the realms of the afterlife. And these are only a few prominent examples of what to expect in the World of Darkness: a role-playing game created for mature players with disturbing and, conversely, intelligent and philosophical themes.

Now imagine all of this made into a massively multiplayer online role-playing game.

It’s not too much of a stretch to consider. Crowd Control Productions Games (or CCP Games), along with White Wolf, were planning to take Vampire: The Masquerade and use its emphasis on in-character or player politics to create an interesting dynamic with the rest of the dark world as a backdrop. Essentially, you as the player would know what it would be like to be an individual vampire attempting to interact with and understand undead existence amid the mortal world. It very much sounded like a multi-player expansion of the Vampire The Masquerade: Bloodlines game.

Unfortunately, CCP has been forced to cancel this project that had been in the making since 2006 and CCP Atlanta is currently in a process of staff layoffs and internal reassignments within the company. So the World of Darkness seems to have been foiled in its attempt to spread throughout the Internet. Perhaps that is just as well. MMORPGs tend to lose cohesive story development and meaning, becoming a repetitive item-drop and annual enemy killing cycle over time. Of course, I could definitely be wrong and I admit that perhaps there were different rule mechanics in this game project that might have been different from generic MMORPG game-play.

Who knows: they might have even expanded on it and added other denizens from the World of Darkness as well in a very cohesive and well-rounded manner.

I suppose we will never really know for sure now. Above is some of the first in-game footage. Tell us what you think.